There are three type of overlay that can be used to incorporate images as features in KML. The <GroundOverlay> and <PhotoOverlay> relate to positions on the globe, whilst the <ScreenOverlay> is independent of the area of globe shown in the viewer, but depends on properties of the view space itself.
New KML:
<bottomFov>
<drawOrder>
<east>
<gridOrigin>
<GroundOverlay>
<ImagePyramid>
<LatLonBox>
<leftFov>
<maxHeight>
<maxWidth>
<near>
<north>
<overlayXY>
<PhotoOverlay>
<rightFov>
<rotation>
<rotationXY>
<ScreenOverlay>
<screenXY>
<shape>
<size>
<south>
<tileSize>
<topFov>
<ViewVolume>
<west>
(1) In Google Earth fly to Honolulu, HI and zoom in so land fills the viewer and create a <GroundOverlay> in Google Earth using the following image: honolulu.tif (right-click to download or save URL)
(2) Open the properties dialog box.
(3) Adjust the altitude to 5000m and change the opacity.
(4) Save as hawaii.kml and open in a text editor.
(5) Identify the KML used to define where the overlay is located in Google Earth.
(6) Identify <color> in the KML and change the value to make the overlay fully opaque.
(7) Adjust the appropriate KML properties so that the image is draped over the topography (set the altitudeMode to clampToGround).
(8) Save changes and view in Google Earth to check they are correct.
(9) Open hawaii.kml in a text editor and within the same document, create a second <GroundOverlay> using oahu.jpg. Save and open in KML.
(10) Google Earth will probably give an error message, edit the KML to fix the problem (Hint: read the error message)
(11) Open the corrected KML in Google Earth and open the properties dialog box for one of the overlays
(12) Under the location tab adjust the draw order to 2.
(13) Turn the overlays on/off and note which is overlain on top when they are both on.
(14) Save as hawaii.kml and view in a text editor.
(15) Identify the KML controlling the order in which overlays are drawn
(16) Open screeno.kml in Google Earth. Note that an image overlay is created in Places. You can control the transparency of this image
(17) Open screeno.kml in a text editor.
(18) Change the overlay XY values to x=1 and y=1. Save and open in Google Earth - What happens?
(19) Try changing the values of x and y in overlayXY and screenXY to values between 0 and 1 (e.g. 0.5) to work out what is happening.
(20) Similarly, change the values for size to x=1 and y=1, and then to values in between 0 and 1 to see how the image size is controlled.
(21) Read the Google's KML documentation on <ScreenOverlay> for more information on the units that can be used to position and size screen overlays. Also note the that
AugiPhoto.kml
(A) Create a KML file containing overlays following specifications: